Original Post
I feel silly,but the ambient light is not working in my scene,and when enabling the directional light I have a dark scene except the main character. Here is the scene with ambient light only. render result
Here is the scene with directional light enabled
device.RenderState.Ambient=Color.White;
device.RenderState.Lighting=true;
Here is the scene with directional light enabled
device.Lights[0].Type = LightType.Directional;
device.Lights[0].Direction = new Vector3(0.0f, -1.0f, 1.0f);
device.Lights[0].Diffuse = Color.White;
device.Lights[0].Range = 10000.0f;
device.Lights[0].Enabled = true;