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Scripting pseudocode

Started by Nico_ Jul 10, 2006 at 1:35 PM 0 replies 450+ views
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Nico_
Nico_
Hi! I was a bit unsure if I am supposed to post this question in the beginners section or here. But since it has to do with scripting im posting it here. Im just starting out with scripting so this is probobly an easy deal for you guys. Anyway my question goes like this. I was recently asked to come up with a scenario and script this scenario in pseudocode. I have several buildingblocks to my disposition like for example quest control, world/object interaction, event listen and movement control. I can also make my own buildingblocks as long as I explain their purpose and requirements. My question is what would such pseudocode look like? How would one script a scenario? I am familiar with programming but unsure of how to handle this. All help is greatly appreciated.

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