Original Post
I made a flight simulator some days back. It's terrain was a square 400x400 units apiece. That time, I used BMP files for texture mapping. Now, Im working on its second version and must use TGA because of game requirements. This time however, the game works fine only till 200x200. The Frame Rate really falls when a 400x400 was used. Does TGA degrade performance more than BMP files? I also tried display lists but the results are same. Please help with suggestions.