Original Post
Hi, I have set up D3D in exlusive mode to 800x600, but when drawing a sprite near that resolution (for example 790x590), it is drawn way too big and extends past the edges of the screen. With a 400x300 sprite, it should cover half the width and half the height of the screen, but instead it is drawn at about 550x600 (at a guess), which is also too big. Incidentally, if I try to draw a 450x350 sprite, it occupies exactly the same area as the 400x300... I probably havn't explained very well, but if anyone could suggest what might cause this it would be very much appreciated.