Original Post
I don't know if this is the right place to ask this question, but I'll try anyway.:) I'm using VC++ and Direct3D to create a scene. I read some documents about the projection, view and world matrices, but they confuse me sometimes. There for I want to ask this question: If there are 100 objects in a scene (a few walls, a few chairs, etc.), do I really set the world matrix just before each object so it will be drawn at the location represented by the world matrix? That way I will set the world matrix 100 times per frame, right?