Original Post
Hi guys, I just wrote my first Particle class and noticed something that I now need to fix and I'm not sure how to fix it. If you notice the picture of the particle stream you'll see the outline of the particle tga picture. I think this is due to the alpha component of the tga picture. My first quesiton is this due to not reading in the alpha component of the tga file correctly? Or is there something that I can do with OpenGL to fix this problem. "glBlendFunc(GL_SRC_ALPHA,GL_ONE)" and "glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)" don't fix the problem. Anything else I might be able to try?
Thanks, Sabrina
Thanks, Sabrina