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GLUT Rendering problems

Started by Ross_K 0 replies 250+ views
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Ross_K
Ross_K
Hi, I'm trying to write portable OpenGL code, so I use the GLUT wrapper. I am having a hard time trying to figure out how I can keep my variables from being global in the render function, as it is called by GLUT automatically. Thanks.
Linux + OpenGL + Blender3D == videogame

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