Original Post
This must have been answered before, but my combination of search terms aren't turning anything up... I'm using Visual Studio 2005 on Windows XP SP2. I am developing on a single desktop PC with just one monitor. Currently when I have a windowed 320x240 DirectX app, when debugging I CANNOT see what is being rendered to the game window. When I set a breakpoint in my code, I can only see the game window minimized on the task bar. (FYI, my mainloop is in WinMain, and after all the initializations, I render my graphics, do the the PeekMessage stuff then loop again.) Ideally, during debugging, what I would like to happen is to see the small 320x240 game window on top at ALL times, and say upon setting a breakpoint after my frame rendering function call, every tap of F10 would do another step, and show the next frame of graphics in my games window. But I cannot see this at the moment. The game window is always out of focus and minimized to the task bar. Please let me know if I need to clarify or explain my problem better. Any tips would be appreciated, Miner2049er.