Original Post
Hi! I'm implementing my first shot at octree's, and it's going great with static objects... Basically I've divided each cell into eight new, and if a cell isn't occupied with an object it will be erased - no need to check empty cells! This causes a big headache for objects that can move thou... since they might move into a cell that doesn't "exist"...? How is this handled normally? Should I avoid having a octree that isn't uniformly divided and simply divide ALL cells...? Cheers!