Original Post
Hello, I experienced some problems with input. So far I tried the GetAsyncKey method and the WM_KEYDOWN/WM_CHAR one. Both methods seem to have the flaw that if you press a key, a message will be fired, then like 0.3 seconds nothing and after that the usual repeating messages of the keypress come in. Is there a better way then the suggestions here: http://www.gamedev.net/community/forums/topic.asp?topic_id=297944 . The GetAsyncKey() approach does not work for me, the WM_KEYDOWN approach is not suited because with that the finest granularity is 250ms which is way too long. I'd love to avoid DirectInput if possible, but if it does the job and is not such a bitch to use like the other methods, I'd go with that. What's your advise?