Original Post
I currently have an animation class that uses an allegro timer to control the speed of the animation, the problem is each instance of that class will need its own timer. Since allegro can only have 16 timers going at once this will be a problem. The only thing I can think of is if the animation is not currently playing then call remove_int(...) for its timer. Still if I need more than 16 animations playing at once (which I probably will), that wont help either. Any help with this would be great, thanks.