Original Post
I can load a single texure from a file easily, just by following the tutorials in the SDK. However, I have the need to load multiple "frames" from a single file. Example: Making a button. bitmap is 25 X 50, the top half is frame one- "normal state" and the bottom half is frame two- "pressed state". So I need to load two textures from one button.bmp file Anyone have a code example or link on how to do this in C#? If not maybe a C++ example and I will try to convert it? Thanks!