Original Post
Hy there. I have a problem with creating textures (using glTexImage2D and gluBuild2DMipmaps) from "loading" thread. I use this thread for loading purposes (doh :D ) and when i call these functions for creatig textures in OpenGL it does nothing. When i try to create textures from my main thread all works fine. Does some one know how to fix this. Btw this is my first post, so, hy everyone :D