Original Post
Ok, so I got a blocking server/client to connect, but thats not my goal. I want to make a server that allows for multiple connections, and for it to be consntantly listening to add connections. Not only that, I want it to be constantly checking for packets of data sent to it, and for it to be able to send packets while still listening to incoming connections. I have looked around and found that asynchernomous(sp) and multithreaded servers are the solution, but I have looked around and all of them do things I do not need, or do not explain completely. Some use MFC, which I would not like to use (unless I am misunderstanding and I NEED it) or dont explain at all, and their code is very hard for me to understand. Simply using a code and then just adding bits is fine, but I want to understand how things work. So I am asking for anything to direct me to a good place to learn about it; WS Programmer's FAQ hasnt helped much, nore has the MSDN, nor any of the guides I looked through. I am terribly sorry if I seem like I am a newbie unwilling to search, but I have searched. Perhaps for some quite experienced, you could write a tutorial since it seems a lot of the tutorials aren't quite so friendly in terms of explaining. [Edited by - Crazyfool on September 7, 2006 12:28:07 AM]