Original Post
Well, I really want a sonic loop in my game :-) Just to make things clear - I'm talking about the way sonic can run through a loop after gaining enough speed, or fall off it if he isn't fast enough. I can't figure out a good way to approach this problem, and looking for a solution on the internet produced no helpful results. I couldn't find any open-source sonic ports either (funny how there are tens of super-mario ports, probably since it's much easier to create). Any ideas/links? Thanks ahead.