Original Post
Hi I have a question about gluLookAt. O.k. I have the function anb the first three values give me the position of my camera The second three values say where I lokk at and the last three arguments give the normal vector of the camera. I hope it is correct so far. So here is my question. With the first 6 Argumens I give in my opinion a clear direction of the view. And I cannot figure out for what I need the normalvector. this vector results from the other two vectors because it is orthogonal. MFG chewbo