Original Post
Hi, I ' m just starting to work with XNA and I'm having a doubt planning my project. I would like to make any application (for example the Space Invaders) and develope a multiplayer on-line version for this. What would you think it could be the best idea for this? I have thought on these ideas: -Using the libraries of System.net for send messages between two players, but it could be very slow... -Use an existing game server (a game engine, that includes everything related with communications etc) and try to connect this with XNA game. I am looking for a free-source game server, to include my xna game in any place, but I haven´t found anything.... Do you know any way to solve these? Thanks!