Original Post
Hi~ i have some problems.. ------------- if(d3dxMaterials.pTextureFilename!=NULL&&lstrlen(d3dxMaterials.pTextureFilename)>0) { D3DXCreateTextureFromFile(m_pD3DDevice,d3dxMaterials.pTextureFilename),&g_pMeshTextures); } ------------- i can't cast LPCSTR to LPCWSTR (LPCWSTR)d3dxMaterials.pTextureFilename -> don't work... how can i solve the problem?