Original Post
Long time reader first time poster. Up until this point I have only written a console apps and a few win api apps. I have been reading up on direct 3d progaming and I am about to jump in head first. The question I have is dealing with compatability. I would like to know how to make sure that my programs will be compatable with earlier versions of windows back at least to windows 98. Do I have to use an old version of direct sdk and platform sdk? Do I need to set certain compiler flags? I believe that Windows 98 supports up to Directx 9. I am thinking that I can still use the the directx 9 funtions even in later directx versions. Is this correct? (and yes I do know that the current version is still 9 but I am looking toward the future) And I have no idea about compatability with the platform sdk. Thanks in advace.