Original Post
Hello everyone :) I have searched for some terrain demos for days now, but I can't find any at all, that are developed using d3d9! I looked at this one, http://www.gamedev.net/columns/hardcore/geomorph/default.asp. Really good article and I think I understand the theory but I have not a clear picture of how to implement it using d3d9 (or any other api). The demo coming with the article is using d3d8 and also embedden in an engine, so too much for me to figure out I think :( So, my question is, how can I do this? I really want to get some nice terrain up and running :) Do you know of any tutorials (good and practical ones) which also contain code sample (not required), or maybe you got some code for me to start with. I'm really sorry for asking this much, but I don't have the time to do research about this for weeks, this is just for a spare-time project :) Thanx in advance!