Original Post
Hi, I want to use user clipping planes to reduce the overdraw of my point- and spot lights. The problem is that my old Radeon 9800 produces strange fragments on the visible side of the planes. The triangles which intersect with the clipping planes contain black stains. These stains come and go randomly each frame i.e. they flicker very fast. Everything behind the plane doesn't get drawn, as expected. See the screenshot below to understand what I mean ;-)
I guess I can't do anything to prevent this since it's a hardware or driver thing. So my question is simply if this problem also does occur on newer devices. If not, then I could live with it because the problem is not very noticable at the hull of the pointlights. Edit: I just had a closer look at the problem with a static pointlight. I have to solve the problem in any case, because the flickering looks horrible and is very noticable. Using the stencil buffer would be slower, but it should do the trick. Thanks for reading (and hopefully answering). [Edited by - vokuhila on October 7, 2006 10:35:05 AM]
I guess I can't do anything to prevent this since it's a hardware or driver thing. So my question is simply if this problem also does occur on newer devices.