Original Post
I am building a framework that I can use in the future, so right now I have a few simple classes that initialize a window, initialize DirectX, get basic user input, and the only thing I have my render function doing is clearing the screen, but if I run the program in windowed mode, I get 3 errors (I don't get them in full screen mode). The program still runs and clears the screen. In case you need to know I am using DirectX9.0 SDK Aug 2005. And if you need me to post code I can.... The 3 errors are: Direct3D9: (ERROR) :GetClientRect Failed ? Direct3D9: (ERROR) :GetClientRect Failed ? Direct3D9: (ERROR) :BitBlt or StretchBlt failed in Present Any help is greatly appreciated! [Edited by - Envii on October 11, 2006 2:32:16 AM]