Original Post
I felt a bit bored the other day so I decided I was going to my brothers place to borrow some games and try out. I have not played alot of games in the past year or two. So I borrowed two games from him, Age of pirates - Caribbean Tales and The guild 2. The former was not even opened yet, still packaged, he had no time to play it. Anyways, I went home to play Age of pirates, which I assumed I would love, considering what a big fan of Sid Meiers Pirates! I am. After the installation was done and I tried to run it, problem one arised. Starforce (copy protection) whined that I had no CD in the player. I ended up having to physically unplug one of my CD players, before it would run. After I had created my first character and entered a tavern to get some rumors I was booted back to windows. I repeated this four or five times. Then I checked that all my drivers were up to date, which they were. I ventured to the developers forum and found a patch that I applied to the game. Jolly good. I was back in buisness. I created a new character and started exploring the world. I entered a sea battle and every time I tried to fire my cannons, the internal(!) speaker beeped like crazy and when the battle was finished, I got booted back to windows. Back to the forums, I browsed the tech support threads and found out that this was one of a huge number of known bugs. The game was deemed unplayable by a great number of players. Alot had returned them to the store to get their money back. Some however seemed to have better luck if they ran a mod for the game, but the download was about 800mb. So I never tried it. I felt that I should not have to use a mod to be able to play a 50$ game. So I uninstalled it. And had to use some shady applications to get the copyprotection scheme off my system (appearently it hides as a device that can make your whole system instable). Anyways, I opened the Guild 2 package, this is a game I have heard quite alot about and know it was anticipated by alot of people. I install the game and start up the tutorial. Everything went quite smooth, for about 3 minutes. When I got booted back to Windows. I was thinking, "Holy crap, my computer is dying". So I installed it on my wife's spanking new laptop, same result. So back to browsing forums. I thought, except you cannot get into the Guild 2 forums, because it is "overloaded, try later". So I googled and found out that the forums there have been in that state for a few days. I could not even open a thread and read it, so no information there. After a bit of googling around, the best way to acctually be able to play (but appearently a bunch of problems persists after the crack/patch) The Guild 2, is to use a cracked version, patch it with some german patches and edit some of the datafiles of the game. Needless to say I trashed the idea of playing that game aswell. It looks nice and all, but the common problem with crashes every fifth minute is nothing I want to do. So I tried once again with Age of pirates on the laptop. But it crashed, beeped and what not. I could not play it for 10 minutes without a crash. Some people seem to blame Starforce, which might be true. But I checked the execution/error logs of the game and it contained hundreds and hundreds of errors of the type "cannot open texture blah blah", "Sound missing", "releasing sound"(repeated 400 times in a row). Alot of their scripts had runtime errors and what not. So basically it is just a buggy noncomplete game. So what the hell is up with this? Why do big commercial titles get thrown out like this? My computers do beat the recommended requirements on all points. So it is not a bad setup that does it. All my drivers are new etc. The only thing I can think of is that there is no pride in programming games anymore, it is just a factory sense like everything else. But two games, on two computers, on the same day. Seriously.