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Gem Towers (open source C# game)

Started by dx elliot Oct 31, 2006 at 8:41 PM 1 replies 10.1k views
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dx elliot
dx elliot
Hi, I made this game called Gem Towers in the past couple months. An artist named Christian Oesch helped make the castle and terrain, the rest of the media was collected. It turned out.. OK I guess, but I was hoping it would be more fun. I also wanted to learn C# and I swore to myself that I would make a game and release the code... because there are very open source games in C# out there. Here are screenshots... As a mage of an island, you must defend your castle against an onslaught of invading armies. Between invasions you buy gems for each tower, each having magical powers. Tower height upgrades increase the radius of the spell and the gem quality reduces the recast delay. Download here (18mb): http://www.elliotpace.com/files/gemtowers_alpha.zip graphics card with shader model 2.0 required. I'm not sure which DirectX dlls to include so I'll wait and see from feedback. Download the C# source code here: http://www.elliotpace.com/files/gemtowers_alpha_src.zip This is alpha release and I'll be writing more gem types later. Maybe a diamond that stuns nearby bots with colorful particles, or some kind of poison gem. By the way... earlier this year I also made this game called GrimSim, but it was a flop so I never announced it until now. I've only made defense games and I'm going to change to some other genre because this one isn't working for me. You can download it at my site (see sig) under the portfolio section. Screens..
coding penguin
coding penguin
Quote:
Original post by dx elliot
graphics card with shader model 2.0 required.

:(

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