Original Post
Hi. I have some problem to get a type to work. What I want is to a good container for my 2d animations. I what to use a container like: std::map > Animations; Where string is a name like “run” and the vector is all the animation images for that animation. After that I think I what to put this map into another map tax. m_animations[“Player”][“Run”] I have some test code to show I think it can look like. Strings instead of my image class. #include #include