I hace a _very_general question:
What is the structure of an adventure game? Do you use a database to keep track of the player's actions, and if so, how can this be modelled?
Thanks,
/Jean Parisot de la Valette
I hace a _very_general question:
What is the structure of an adventure game? Do you use a database to keep track of the player's actions, and if so, how can this be modelled?
Thanks,
/Jean Parisot de la Valette