Original Post
Hi , i've just finished my 2nd game (its a 2d sooter) , and i have a question. I want to give a little bonus score to player based on the time spend. For example: Player #1 completes the 1st level in 40". The average score is :1200 Now , i want to give a little bonus based on time spend (less time will give higher score). final_score = average_score *..something_goes_here..*; Any ideas how to do this? keywords : score,less time = greater bonus