Original Post
Ok, I'm not using 256 color 'sprite' terrain tiles. I'm trying to use photoshop textures for 50x50 square flat terrain tiles, like grass, dirt, rock, ect. Ok, Ive been thinking about the BEST way to do water, i want it to look nice, and how will it animate per frame? I want to try to make my texture look fairly realistic, for a 2D game, with nice water, yet not movement processed, but nice looking and animated. Also I would like to know the best way to make trees and moutains in photoshop. keep in mind my textures will be straight top-down 2D, like you see the trees from their tops. thank you.
