Original Post
I made a human model in 3d studio max. It is 1500 poly's & 3000 triangles. There is a game called "Guild Wars" it is an MMO. I read that each one of their characters is about 2300 poly's max. What is more important performance wise? Is it the triangle count or poly count? If it is the triangle count, how many triangles should a typical game character be? [Edited by - luzarius on January 5, 2007 4:18:06 PM]