Original Post
Im about to start creating a game. Its a flight simulator type game with 2 players in a dog fight. Id like to do a multiplayer scenario like in Starcraft, Where each player connects to a server, finds a game or creates one, then someone else joins. Im just curious about the best way to go about this, and how this actually works. All clients would connect to a central server to get a game going, then it becomes a peer to peer?, or does one of the clients become like a virtual server. If anyone has any info, or a good resource about this it would be much appriciated. Thanks in advance.