Original Post
Hello, I'm kind of new to game programming and was wondering if someone here might help me get started. So far I've been able to make single game "scenes" using XNA GSE (C#). That is, a window with some sprites (background and clouds) with a character sprite that can be moved with the keyboard. All that is relatively easy and can be acheived by following the tutorials on the web. My main problem comes when trying to design the full game. One with a Main Menu, Character Selection Menu, UIs, Controlable Characters, Enemies(with their AI), etc. I mainly need help on how to structure the program, what classes to make, and what each class should do/have. I've been following the tutorials at www.XNATutorial.com but they aren't finished. I was thinking of making an engine (or psudo engine) for a game similar to Metal Slug (Simplified Version). Just have the character run thru the mission map, have some enemies to shoot at, and finish the mission. Well, any help will be appreciated. And Thank You in advance.
