Original Post
Hi all, I'm evaluating the feasibility of Spidermonkey in my game engine, and I'm attempting to get it compiled under Windows (XP SP2) using Code::Blocks IDE and gcc 3.4.4 compiler. I've been trawling around on Google today, and I haven't found much in the way of getting a basic compile to complete in C::B. I've tried importing the included mdp project file, but C::B doesn't understand it. I've tried creating my own static lib project and importing the source, but I'm getting some weird compiler errors which tell me I'm missing something else in the project about which I have no clue. I was wondering if anyone here has much experience with getting Spidermonkey to simply do a basic compile on this platform (XP + C::B + gcc)? Please note that using the documented VC++ IDE is not an option for me, as the code must function cross-platform (hence the use of the gcc compiler). Best regards, and thanks for your time, - DH