Original Post
I've been writing code based on tutorials for the last few months and, even though they teach me a lot, I believe they use way too many seperate classes without enough instantiation. I guess I'm just wondering what kind of setup everyone else uses. I've been told by others that instantiation is quite a big part sometimes and the only time I use it is with my 'GameApp' being and derivation of 'Framework'. (Framework creating basic window and GameApp the game code) Also, not that it matters for the purpose of understanding your format, I'm using DirectX.