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Serious Games Interactive seeks programmer

Started by egenfeldt Feb 15, 2007 at 12:33 PM 0 replies 400+ views
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egenfeldt
egenfeldt
Serious Games Interactive Global Conflicts Serious Games Interactive seeks a fulltime programmer that will work on our upcoming Global Conflicts title. Your main tasks will be within game code and to a lesser extent support tools. The game is developed in Unity so we will not make an engine. Brief description: The computer games we develop must work both on the commercial entertainment market and tap into the current educational systems’ growing interest in learning games that go beyond current edutainment titles. We are inspired by the approach of Discovery Channel and National Geographic Channel, where engagement and learning complement each other for a fuller experience. Our first title Global Conflicts: Palestine was a step in that direction. Target aim: The aim is to build products that can work both on the private and educational market. Compensation: We pay salary Technology: We have a close relationship with the company OTEE behind the UNITY engine that we use. Talent needed: Experience with Java, C# or C++ Experience with game code Have knowledge of OOP and OOD Ambitious and mature Can work independently Work experience is a big plus Experience with 3D game engines is a plus Team structure: We are currently 8 people covering traditional roles like 3D graphics, animation, programming and project management. Website: http://www.seriousgames.dk Contacts: Closing date for applications: 1. March 2007 Start date: 1. March 2007 (or later) Serious Games Interactive Ny Adelgade 5, 4. tv DK- 1104 Copenhagen Phone: +45 40 1079 69 jobs@seriousgames.dk Additional Info: Relocation to Denmark, Copenhagen required
stimarco
stimarco
A few queries:

1. You mention salaries, but you don't specify a range. If you expect people to relocate, it'd help to know (roughly) how much they could expect to be earning after doing so.

2. I think you're being optimistic with your closing date being the same as your start date. Unless Denmark (and Copenhagen in particular) is full of suitable candidates, I suspect it'll take at least a week or so between signing contracts and starting work.

(I'd apply myself, but I'd want to know the answer to #1 before going further.)

3. Isn't the "Interactive" part of your name redundant? Or does someone, somewhere, really make non-interactive serious games?


(Apologies for #3. I suffer from Pedant's Syndrome.)
Sean Timarco Baggaley (Est. 1971.)Warning: May contain bollocks.

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