Original Post
Im creating a GUI system in DX9. Write now I do a Rectangular selection test to see if im over a button or not. What is the DirectX way of after I know im over an object I would then check the alpha of the texture applied to it to see if I clicked the button. Say the texture on the button is a donut.. I wouldnt want to select it if I would click in the middle hole. Thanks.. WOsborn