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GL_EXT_framebuffer_multisample

Started by aronsatie 0 replies 750+ views
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aronsatie
aronsatie
Hi, I am trying to render to an off screen FBO with multisampling and then read the finished buffer to PC RAM. This is a relatively new extension and I haven't found any sample on the net that would tell me how to do this. I know that I have to use BlitFramebufferEXT to copy to a standard renderbuffer before ReadPixels can work but I found even less information about BlitFramebuffer and what I tried so far does not work. Even anyone can help with some code or link, I would be very grateful.

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