Original Post
I am developing a data visualization app using directx. The app basically with get input data from a file and make a 3-D grid with data points. I am currently using sphere objects for the data points; however, soon I will need to handle maybe millions of data points. What is the best way to represent those points, using actual spheres or using sprites? I learned a little about billboarding. Would that render faster as opposed to spheres? Thank you for your help.