Original Post
Hi all. First, I'm very happy to join this big dev community, I hope I will sometimes be able to help some of you :-) I'm developping a Java 3DS loader for my game and I'm getting stuck on animations. I have a character animated with bones, I've exporting the animation to a .3ds file. I've read many docs about animations and I'm able to read the Pos, Rot and Scale tags and build the hierarchy, but I don't know how to use this tree. Could some one give me a little help please? Thanks!