Original Post
Some reason, when I am in windowed mode, if I move the window beyond the screen to the left DirectX redraws everything so that it doesn't leave the screen, which is what it should do, but it doesn't have this problem if I move it to the right or to the bottom. The window goes off screen but the images inside the window refuse to. Does this make sense? I don't believe the problem is in my render function. So I'm not sure where it's rooting in. Ask for any pieces of code you think may help.


