Original Post
Hey, I have been learning DX9 recently and I am planning on making a simple FPS. However, I need some way to store the level geometry with some static/dynamic objects. What would be the best way to go about it? Can I, for instance, use the BSP file format? If so, where could I find documantiation + editors for it? I want to keep it pretty basic; the geometry won't be too complicated. I don't want to spend the next 4 months figuring and designing it, I am looking for a (fairly) fast and easy method. Thanks!