Original Post
Greetings! My problem is that when someone moves the mouse WM_INPUT is called like it should. That is ok. But let us say, you move the mouse to the left and WM_INPUT comes with the relative x change = -1. That is ok. But my problem is the following: I have a loop which calls m_pInput->Update(); what is when the user moves the mouse after Update() and the next update clears the mouse? Should I add the mouse movement changes or is there any better suggestion?