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texture help

Started by dagmare 1 reply 1.1k views
Original Post
dagmare
dagmare
I wrote an OpenGL program with swiching scenes. I have a problem with one of the scenes- it shows the objects, but the texture put on quad doesnt work. (I have used this textures in previous scenes and everything was ok). I am curious if anybody could check up on my code? this is function switching between the scenes: void __fastcall TFormMain::DrawObjects() { UpDate(); double hour, min, sec; hour=floor(T/60/60); min=floor((T-hour*60*60)/60); sec=floor(T-hour*60*60-min*60); String time, timeh, timem, times; String dates, yrs,mos,ds,hs,mins,ss, timest; timeh=FloatToStr(hour); timem=FloatToStr(min); times=FloatToStr(sec); yrs=IntToStr(int(yr)); mos=IntToStr(int(mo)); ds=IntToStr(int(d)); hs=IntToStr(int(h)); mins=IntToStr(int(m)); ss=IntToStr(int(s)); dates=yrs+'.'+mos+'.'+ds; timest=hs+':'+mins+':'+ss; time=timeh+'h'+timem+'m'+times+'s'; FormMain->Label2->Caption=time; FormMain->Label3->Caption=dates; FormMain->Label4->Caption=timest; switch(object) { case 0: SceneOne(); break; case 1: SceneTwo(); break; case 2: SceneThree(); break; case 3: SceneFour(); break; case 4: SceneFive(); break; case 5: SceneSix(); break; } } this is scene five - the problematic one: void __fastcall TFormMain::SceneFive() { glLoadIdentity(); GroundTrackMap(); if(Child->CheckBox5->Checked) { glLoadIdentity(); DrawGroundTrack(); } glLoadIdentity(); AnimTrack(); } and this the function with texture which is not working: void __fastcall TFormMain::GroundTrackMap() { glLoadIdentity(); glColor3f(1.0,1.0,1.0); glBindTexture(GL_TEXTURE_2D, texture1); glBegin(GL_QUADS); glTexCoord2f(1.0f, 0.0f); glVertex3f(8400,-6400,-15000); glTexCoord2f(0.0f, 0.0f); glVertex3f(-8400,-6400,-15000); glTexCoord2f(0.0f, 1.0f); glVertex3f(-8400,6400,-15000); glTexCoord2f(1.0f, 1.0f); glVertex3f(8400,6400,-15000); glEnd(); } the rest of the functions in scene five is working ok. Could anybody help me with that? actually if there is anybody who can check all my code, than i can pay for that- i am desperate to finish this thing quick :)
jouley
jouley
Have you glEnable(GL_TEXTURE_2D)'d the other scenes but not scene five? It might not hurt to toss it into the beginning of the drawing, just to make sure. Also, you seem to have LOTS of glLoadIdentity( )s, which are unnecessary and a performance hit (though not the cause of your problem, just something to note). If that doesn't help, post some more code inside of [source] and [/source] tags (it'll be formatted and pretty, much easier to read).

-jouley
dagmare
dagmare
yes i did, and even i add this line to scene five, it doesnt help. Is it possible that it is something with my lighting settings? I can send some more code via e-mail if you be so kind to have a look, because it is quite long. Is that ok?

and for now:
//---------------------------------------------------------------------------#include <vcl.h>#include <math.h>#include <stdio.h>#include <stdlib.h>#include <windows.h>#include <fstream>#include <iostream.h>#include <condefs.h>#include <conio.h>#pragma hdrstop#include "GlSkel.h"#include "child1.h"#include "nSym.h"#include "incomplete.h"#include "perturbation.h"//---------------------------------------------------------------------------//#pragma hdrstop#pragma package(smart_init)#pragma resource "*.dfm"TFormMain *FormMain;//FILE *test;//---------------------------------------------------------------------------__fastcall TFormMain::TFormMain(TComponent* Owner)    : TForm(Owner){   //Child->nowa=FALSE;    //test=fopen("ground.txt","w");    Application->OnIdle = IdleLoop;    //size = 0.50f;}//---------------------------------------------------------------------------void __fastcall TFormMain::IdleLoop(TObject*, bool& done){    done = false;    RenderGLScene();    SwapBuffers(hdc);}//---------------------------------------------------------------------------void __fastcall TFormMain::FormCreate(TObject *Sender){   StartValue();    hdc = GetDC(Handle);    SetPixelFormatDescriptor();    hrc = wglCreateContext(hdc);    if(hrc == NULL)    	ShowMessage(":-)~ hrc == NULL");    if(wglMakeCurrent(hdc, hrc) == false)    	ShowMessage("Could not MakeCurrent");    w = ClientWidth;    h = ClientHeight;    glEnable(GL_DEPTH_TEST);    glEnable(GL_CULL_FACE);    glClearColor(0.0f, 0.0f, 0.0f, 0.5f);    SetupLighting();    SetupTextures();}//---------------------------------------------------------------------------void __fastcall TFormMain::SetPixelFormatDescriptor(){    PIXELFORMATDESCRIPTOR pfd = {    	sizeof(PIXELFORMATDESCRIPTOR),        1,        PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,        PFD_TYPE_RGBA,        24,        0,0,0,0,0,0,        0,0,        0,0,0,0,0,        16,        0,        0,        PFD_MAIN_PLANE,        0,        0,0,    };    PixelFormat = ChoosePixelFormat(hdc, &pfd);    SetPixelFormat(hdc, PixelFormat, &pfd);}//---------------------------------------------------------------------------void __fastcall TFormMain::FormResize(TObject *Sender){        glEnable(GL_TEXTURE_2D);							// Enable Texture Mapping	glShadeModel(GL_SMOOTH);							// Enable Smooth Shading	glClearColor(0.0f, 0.0f, 0.0f, 0.5f);				// Black Background	glClearDepth(1.0f);									// Depth Buffer Setup	glEnable(GL_DEPTH_TEST);							// Enables Depth Testing	glDepthFunc(GL_LEQUAL);								// The Type Of Depth Testing To Do	glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);	// Really Nice Perspective Calculations    w = ClientWidth;    h = ClientHeight;    if(h == 0)    	h = 1;    glViewport(0, 0, w, h);    glMatrixMode(GL_PROJECTION);    glLoadIdentity();    gluPerspective(45.0f,(GLfloat)w/(GLfloat)h,10000.1f,200000.0f);    glMatrixMode(GL_MODELVIEW);    glLoadIdentity();}//---------------------------------------------------------------------------void __fastcall TFormMain::RenderGLScene(){   T0=T;T=T+60;    JD=julian(yr, mo, d, h, m, s);   //cieniuj(JD,T);    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);    DrawObjects();    glFlush();}//---------------------------------------------------------------------------void __fastcall TFormMain::DrawObjects(){      UpDate();       double hour, min, sec;       hour=floor(T/60/60);       min=floor((T-hour*60*60)/60);       sec=floor(T-hour*60*60-min*60);       String time, timeh, timem, times;       String dates, yrs,mos,ds,hs,mins,ss, timest;       timeh=FloatToStr(hour);       timem=FloatToStr(min);       times=FloatToStr(sec);       yrs=IntToStr(int(yr));       mos=IntToStr(int(mo));       ds=IntToStr(int(d));       hs=IntToStr(int(h));       mins=IntToStr(int(m));       ss=IntToStr(int(s));       dates=yrs+'.'+mos+'.'+ds;       timest=hs+':'+mins+':'+ss;       time=timeh+'h'+timem+'m'+times+'s';       FormMain->Label2->Caption=time;       FormMain->Label3->Caption=dates;       FormMain->Label4->Caption=timest;       switch(object)	{	case 0:                SceneOne();                break;        case 1:                SceneTwo();                break;        case 2:                SceneThree();                break;        case 3:                SceneFour();                break;        case 4:                SceneFive();                break;        case 5:                SceneSix();                break;        }}//---------------------------------------------------------------------------void __fastcall TFormMain::SceneOne(){     glLoadIdentity();     glColor3f(0.9f, 0.5f, 0.5f);     glTranslatef(0.0,0.0,z);     glRotatef(xspeed,1.0f,0.0f,0.0f);     glRotatef(yspeed,0.0f,0.0f,1.0f);     DrawAxis();     glLoadIdentity();     glColor3f(0.9f, 0.5f, 0.5f);     glTranslatef(0.0,0.0,z);     glRotatef(xspeed,1.0f,0.0f,0.0f);     glRotatef(yspeed,0.0f,0.0f,1.0f);     AnimGLSat();    glLoadIdentity();    glTranslatef(0.0,0.0,z);    glRotatef(xspeed,1.0f,0.0f,0.0f);    glRotatef(yspeed,0.0f,0.0f,1.0f);    DrawEarth();}//---------------------------------------------------------------------------void __fastcall TFormMain::SceneTwo(){     glLoadIdentity();     glColor3f(0.9f, 0.5f, 0.5f);     glTranslatef(0.0,0.0,z);     glRotatef(xspeed,1.0f,0.0f,0.0f);     glRotatef(yspeed,0.0f,0.0f,1.0f);     DrawAxis();     glLoadIdentity();     DrawOrbits();     glLoadIdentity();     glColor3f(0.9f, 0.5f, 0.5f);     glTranslatef(0.0,0.0,z);     glRotatef(xspeed,1.0f,0.0f,0.0f);     glRotatef(yspeed,0.0f,0.0f,1.0f);     AnimGLSat();    glLoadIdentity();    glTranslatef(0.0,0.0,z);    glRotatef(xspeed,1.0f,0.0f,0.0f);    glRotatef(yspeed,0.0f,0.0f,1.0f);    DrawEarth();}//---------------------------------------------------------------------------void __fastcall TFormMain::SceneThree(){     glLoadIdentity();     glColor3f(0.9f, 0.5f, 0.5f);     glTranslatef(0.0,0.0,z);     glRotatef(xspeed,1.0f,0.0f,0.0f);     glRotatef(yspeed,0.0f,0.0f,1.0f);     DrawAxis();     glLoadIdentity();     AnimGLEcf();     glLoadIdentity();     glTranslatef(0.0,0.0,z);     glRotatef(xspeed,1.0f,0.0f,0.0f);     glRotatef(yspeed,0.0f,0.0f,1.0f);     DrawEarthECF();}//---------------------------------------------------------------------------void __fastcall TFormMain::SceneFour(){     glLoadIdentity();     glColor3f(0.9f, 0.5f, 0.5f);     glTranslatef(0.0,0.0,z);     glRotatef(xspeed,1.0f,0.0f,0.0f);     glRotatef(yspeed,0.0f,0.0f,1.0f);     DrawAxis();     glLoadIdentity();     AnimGLEcf();     glLoadIdentity();     glTranslatef(0.0,0.0,z);     glRotatef(xspeed,1.0f,0.0f,0.0f);     glRotatef(yspeed,0.0f,0.0f,1.0f);     DrawGLEcf();     glLoadIdentity();     glTranslatef(0.0,0.0,z);     glRotatef(xspeed,1.0f,0.0f,0.0f);     glRotatef(yspeed,0.0f,0.0f,1.0f);     DrawEarthECF();}//---------------------------------------------------------------------------void __fastcall TFormMain::SceneFive(){       glLoadIdentity();       GroundTrackMap();       if(Child->CheckBox5->Checked)       {                glLoadIdentity();                DrawGroundTrack();       }       glLoadIdentity();       AnimTrack();}//---------------------------------------------------------------------------void __fastcall TFormMain::SceneSix(){       glLoadIdentity();       FormMain->Label2->Caption=' ';}//---------------------------------------------------------------------------void __fastcall TFormMain::FormPaint(TObject *Sender){    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);    glFlush();    DrawObjects();}//---------------------------------------------------------------------------void __fastcall TFormMain::FormDestroy(TObject *Sender){    gluDeleteQuadric(Satqua);    gluDeleteQuadric(Earth);    gluDeleteQuadric(Earth1);    delete bitmap;    wglMakeCurrent(NULL, NULL);    wglDeleteContext(hrc);}//---------------------------------------------------------------------------void __fastcall TFormMain::StartValue(){    for(loop=0;loop<num;loop++)    {       double w[3];            sat[loop].r=rand()%4;            sat[loop].g=rand()%3;            sat[loop].b=rand()%2;           /* while(sat[loop].r<0.3 && sat[loop].g<0.3 && sat[loop].b<0.3)            {            sat[loop].r=rand()%4;            sat[loop].g=rand()%4;            sat[loop].b=rand()%3;            } */            sat[loop].rs=sat[loop].r;            sat[loop].gs=sat[loop].g;            sat[loop].bs=sat[loop].b;            sat[loop].el[5]=loop*10*PI/180.0;//mean anomaly            sat[loop].el[2]=60*PI/180.0;//ink	    sat[loop].el[4]=loop*15*PI/180.0;//node	    sat[loop].el[0]=20000.0;//semimajor axis	    sat[loop].el[1]=0.6; //eccentricity	    sat[loop].el[3]=15*PI/180.0; // argument of perigee            secular(sat[loop].el,w);            sat[loop].Ms=(*(w+2));            sat[loop].Nodes=(*(w+1));            sat[loop].oms=(*w);     }}//---------------------------------------------------------------------------void __fastcall TFormMain::DrawAxis(){    glBegin(GL_LINES);     {        glVertex3f(-100000,0,0);        glVertex3f(100000,0,0);        glVertex3f(0,-100000,0);        glVertex3f(0,100000,0);        glVertex3f(0,0,-100000);        glVertex3f(-0,0,100000);     }     glEnd();}//---------------------------------------------------------------------------void __fastcall TFormMain::DrawEarth(){    double ziemia;    ziemia=(green+7.29211585530*pow(10,-5)*T)*180/PI;    Earth = gluNewQuadric();    gluQuadricTexture(Earth, GL_TRUE);    gluQuadricDrawStyle(Earth, GLU_FILL);    gluQuadricNormals(Earth, GLU_SMOOTH);    glBindTexture(GL_TEXTURE_2D, texture1);    glColor3f(1.0f,1.0f,1.0f);    glRotatef(-90,0.0f,0.0f,1.0f);    glRotatef(ziemia,0.0f,0.0f,1.0f);    gluSphere(Earth, 6378.137f,320000,320000);}//---------------------------------------------------------------------------void __fastcall TFormMain::DrawEarthECF(){    Earth1 = gluNewQuadric();    gluQuadricTexture(Earth1, GL_TRUE);    gluQuadricDrawStyle(Earth, GLU_FILL);    gluQuadricNormals(Earth1, GLU_SMOOTH);    glBindTexture(GL_TEXTURE_2D, texture1);    glColor3f(1.0f,1.0f,1.0f);    glRotatef(-90,0.0f,0.0f,1.0f);    gluSphere(Earth1, 6378.137f,320000,320000);}//---------------------------------------------------------------------------void __fastcall TFormMain::DrawSatellite(){    Satqua = gluNewQuadric();    gluQuadricDrawStyle(Satqua, GLU_FILL);    gluQuadricNormals(Satqua, GLU_SMOOTH);    //glColor3f(sat.r,sat.g,sat.b);    gluSphere(Satqua,200.0f,32,32);}//---------------------------------------------------------------------------void __fastcall TFormMain::AnimGLSat(){   int i;    double wiekowe[3];   for(i=0;i<num;i++)      {         el[5]=sat.el[5];         el[2]=sat.el[2];         el[4]=sat.el[4];         el[0]=sat.el[0];         el[1]=sat.el[1];         el[3]=sat.el[3];         posvel(T,T0,el,pos,vel); //calculates position and velocity of the satellite	     sat.x=pos[0];	     sat.y=pos[1];	     sat.z=pos[2];         elements(vel,pos,el,T0,T); //calculates orbital elements of the satellite         secular(el,wiekowe);         sat.Ms=(*(wiekowe+2));         sat.Nodes=(*(wiekowe+1));         sat.oms=(*wiekowe);         sat.el[5]=el[5]+(*(wiekowe+2))*(T-T0);         sat.el[2]=el[2];         sat.el[4]=el[4]+(*(wiekowe+1))*(T-T0);         sat.el[0]=el[0];         sat.el[1]=el[1];         sat.el[3]=el[3]+(*wiekowe)*(T-T0);       //fprintf(test,"%.10f %.10f %.10f\n", vel[3], T, sat[0].el[5]);         glLoadIdentity();         glTranslatef(0.0,0.0,z);         glRotatef(xspeed,1.0f,0.0f,0.0f);         glRotatef(yspeed,0.0f,0.0f,1.0f);         glTranslatef(sat.x,sat.y,sat.z);         glColor3f(sat.r,sat.g,sat.b);         DrawSatellite();      }}//---------------------------------------------------------------------------void __fastcall TFormMain::AnimGLEcf(){   int i;    double wiek[3],rff[4],elf[9],posf[4],velf[4];   for(i=0;i<num;i++)      {         elf[5]=sat.el[5];         elf[2]=sat.el[2];         elf[4]=sat.el[4];         elf[0]=sat.el[0];         elf[1]=sat.el[1];         elf[3]=sat.el[3];         posvel(T,T0,elf,posf,velf); //calculates position and velocity of the satellite         earthfix(posf,rff,T);         elements(velf,posf,elf,T0,T); //calculates orbital elements of the satellite         secular(elf,wiek);         sat.Ms=(*(wiek+2));         sat.Nodes=(*(wiek+1));         sat.oms=(*wiek);         sat.el[5]=elf[5]+(*(wiek+2))*(T-T0);         sat.el[2]=elf[2];         sat.el[4]=elf[4]+(*(wiek+1))*(T-T0);         sat.el[0]=elf[0];         sat.el[1]=elf[1];         sat.el[3]=elf[3]+(*wiek)*(T-T0);         glLoadIdentity();         glTranslatef(0.0,0.0,z);         glRotatef(xspeed,1.0f,0.0f,0.0f);         glRotatef(yspeed,0.0f,0.0f,1.0f);         glTranslatef(rff[0],rff[1],rff[2]);         glColor3f(sat.r,sat.g,sat.b);         DrawSatellite();      }}//---------------------------------------------------------------------------void __fastcall TFormMain::DrawGLEcf(){   int i,k;    double rf[4],ele[9],polo[4],pre[4];    double Te=0,T0e=0;    double sece[3];    double rep;    int x;    glLoadIdentity();    glTranslatef(0.0,0.0,z);    glRotatef(xspeed,1.0f,0.0f,0.0f);    glRotatef(yspeed,0.0f,0.0f,1.0f);    glColor3f(1.0,0.4,0.4);    if(Child->CheckBox5->Checked)     {      x=1;      rep=Child->repeat;     }    else     {     x=num;     rep=1000;     }   for(i=0;i<x;i++)   { T0e=T0;Te=T;   ele[5]=sat.el[5];;   ele[2]=sat.el[2];   ele[4]=sat.el[4];   ele[0]=sat.el[0];   ele[1]=sat.el[1];   ele[3]=sat.el[3];           k=0;   glBegin(GL_LINE_STRIP);   while(k<rep)   {    k++;    posvel(Te,T0e,ele,polo,pre); //calculates position and velocity of the satellite	earthfix(polo,rf,Te);    elements(pre,polo,ele,T0e,Te); //calculates orbital elements of the satellite    secular(ele,sece);    ele[5]=ele[5]+(*(sece+2))*(Te-T0e);    ele[4]=ele[4]+(*(sece+1))*(Te-T0e);    ele[3]=ele[3]+(*sece)*(Te-T0e);    glLoadIdentity();    glVertex3f(rf[0],rf[1],rf[2]);    T0e=Te;    Te=Te+60;  } glEnd();}}//---------------------------------------------------------------------------void __fastcall TFormMain::DrawOrbits(){   int l;   double ele[9],pre[4],polo[4];   double To=0,T0o=0;   double P,nn;   double GM=398600.64;   double sec[3];    To=T; T0o=T0;     for(l=0;l<num;l++)        {           To=0,T0o=0;           ele[0]=sat[l].el[0];           ele[1]=sat[l].el[1];           ele[2]=sat[l].el[2];           ele[3]=sat[l].el[3];           ele[4]=sat[l].el[4];           ele[5]=sat[l].el[5];           nn=sqrt(GM/pow(ele[0],3));           P=2*PI/nn;           glLoadIdentity();           glColor3f(1.0,0.4,0.4);           glTranslatef(0.0,0.0,z);           glRotatef(xspeed,1.0f,0.0f,0.0f);           glRotatef(yspeed,0.0f,0.0f,1.0f);           glBegin(GL_LINE_STRIP);           {                while(T0o<P+100)                {  T0o=To;                   To=To+60;                   posvel(To,T0o,ele,polo,pre);                   elements(pre,polo,ele,T0o,To);                   secular(ele,sec);                   ele[5]=ele[5]+(*(sec+2))*(To-T0o);                   ele[4]=ele[4]+(*(sec+1))*(To-T0o);                   ele[3]=ele[3]+(*sec)*(To-T0o);                   glVertex3f(polo[0],polo[1],polo[2]);                 }            }glEnd();   }}//---------------------------------------------------------------------------void __fastcall TFormMain::GroundTrackMap(){    glLoadIdentity();    glColor3f(1.0,1.0,1.0);       glEnable(GL_TEXTURE_2D);    glBindTexture(GL_TEXTURE_2D, texture1);     glBegin(GL_QUADS);         glTexCoord2f(1.0f, 0.0f); glVertex3f(8400,-6400,-15000);         glTexCoord2f(0.0f, 0.0f); glVertex3f(-8400,-6400,-15000);         glTexCoord2f(0.0f, 1.0f); glVertex3f(-8400,6400,-15000);         glTexCoord2f(1.0f, 1.0f); glVertex3f(8400,6400,-15000);     glEnd();}//---------------------------------------------------------------------------void __fastcall TFormMain::AnimTrack(){   int l,k;   double elt[9],velt[4],post[4];   //double Tt=0,T0t=0;   double ratio1, ratio2;   double sect[3],r[4];   double earthrot=7.29211585530*pow(10,-5);   double teta, latitude, longitude,teta0=0;   teta0=green;   ratio1=2*8400/(2*PI);   ratio2=2*6400/PI;   glColor3f(0.5,0.5,0.5);     glLoadIdentity();     glPointSize(5);     glBegin(GL_POINTS);   for(l=0;l<num;l++)   {  //double T0t=T0, Tt=T;             elt[0]=sat[l].el[0];             elt[1]=sat[l].el[1];             elt[2]=sat[l].el[2];             elt[3]=sat[l].el[3];             elt[4]=sat[l].el[4];             elt[5]=sat[l].el[5];    //   glPointSize(0.5);    //   glBegin(GL_POINTS);      //    for(k=0;k<2000;k++)        //  {  T0t=Tt;          //   Tt=Tt+30;             posvel(T,T0,elt,post,velt);             earthfix(post,r,T);//             sat[l].x=polo[0];//             sat[l].y=polo[1];//             sat[l].z=polo[2];             teta=teta0+earthrot*T;      //       groundtrack(post,teta,latitude, longitude);           //  fprintf(test,"%f %f\n",latitude,longitude);             latitude=asin(post[2]/post[3]);L99:          if(latitude<-PI/2)             latitude=latitude+PI;             if(latitude<-PI/2) goto L99;     //        glColor3f(1,0,0);             longitude=atan2(post[1],post[0]);             longitude=longitude-teta;L100:        if(longitude<0)             {             longitude=longitude+2*PI;             }             if(longitude<0) goto L100;             elements(velt,post,elt,T0,T);             secular(elt,sect);             elt[5]=elt[5]+(*(sect+2))*(T-T0);             elt[4]=elt[4]+(*(sect+1))*(T-T0);             elt[3]=elt[3]+(*sect)*(T-T0);             sat[l].oms=(*sect);             sat[l].Nodes=(*(sect+1));             sat[l].Ms=(*(sect+2));             sat[l].el[0]=elt[0];             sat[l].el[1]=elt[1];             sat[l].el[2]=elt[2];             sat[l].el[3]=elt[3];             sat[l].el[4]=elt[4];             sat[l].el[5]=elt[5];         glLoadIdentity();         glColor3f(sat[l].r,sat[l].g,sat[l].b);         glVertex3f(ratio1*longitude-8400,ratio2*latitude,-15000);        }     glEnd(); //Sleep(40);  // } glEnd();}//---------------------------------------------------------------------------//---------------------------------------------------------------------------void __fastcall TFormMain::DrawGroundTrack(){   int l,k;   double elt[9],velt[4],post[4];   double Tt=0,T0t=0;   double ratio1, ratio2;   double sect[3],r[4];   double earthrot=7.29211585530*pow(10,-5);   double teta, latitude, longitude,teta0=0;   ratio1=2*8400/(2*PI);   ratio2=2*6400/PI;   glColor3f(1.0,1.0,1.0);   teta0=green;     glLoadIdentity();     glPointSize(1);//     elt[5]=sat[l].el[5];     //glBegin(GL_POINTS);   for(l=0;l<1;l++)   {         T0t=T0, Tt=T;             elt[0]=sat[l].el[0];             elt[1]=sat[l].el[1];             elt[2]=sat[l].el[2];             elt[3]=sat[l].el[3];             elt[4]=sat[l].el[4];             elt[5]=sat[l].el[5];       glPointSize(1.0);        glBegin(GL_POINTS);          for(k=0;k<2000;k++)          {  T0t=Tt;             Tt=Tt+600;             posvel(Tt,T0t,elt,post,velt);             earthfix(post,r,Tt);//             sat[l].x=polo[0];//             sat[l].y=polo[1];//             sat[l].z=polo[2];             teta=teta0+earthrot*Tt;      //       groundtrack(post,teta,latitude, longitude);           //  fprintf(test,"%f %f\n",latitude,longitude);             latitude=asin(post[2]/post[3]);L99:          if(latitude<-PI/2)             latitude=latitude+PI;             if(latitude<-PI/2) goto L99;     //        glColor3f(1,0,0);             longitude=atan2(post[1],post[0]);             longitude=longitude-teta;L100:        if(longitude<0)             {             longitude=longitude+2*PI;             }             if(longitude<0) goto L100;             elements(velt,post,elt,T0t,Tt);             secular(elt,sect);             elt[5]=elt[5]+(*(sect+2))*(Tt-T0t);             elt[4]=elt[4]+(*(sect+1))*(Tt-T0t);             elt[3]=elt[3]+(*sect)*(Tt-T0t);               /*             sat[l].oms=(*sect);             sat[l].Nodes=(*(sect+1));             sat[l].Ms=(*(sect+2));             */      /*             sat[l].el[0]=elt[0];             sat[l].el[1]=elt[1];             sat[l].el[2]=elt[2];             sat[l].el[3]=elt[3];             sat[l].el[4]=elt[4];             sat[l].el[5]=elt[5];*/         glLoadIdentity();          glColor3f(1.0,1.0,1.0);         //glColor3f(0,0,0);         glVertex3f(ratio1*longitude-8400,ratio2*latitude,-15000);        }     glEnd();// Sleep(40);   } //glEnd();}//----------------------------------------------------------------------------void __fastcall TFormMain::FormKeyDown(TObject *Sender, WORD &Key,      TShiftState Shift){    if(Key == VK_UP)        xspeed-=0.5f;    if(Key == VK_DOWN)        xspeed+=0.5f;    if(Key == VK_LEFT)        yspeed-=0.5f;    if(Key == VK_RIGHT)        yspeed+=0.5f;    if(Key == VK_PRIOR)        z-=200.5f;    if(Key == VK_NEXT)        z+=200.5f;    if (Key==' ')    {    object++;    if(object>4)    object=0;    }}//---------------------------------------------------------------------------void __fastcall TFormMain::SetupLighting(){    GLfloat MaterialAmbient[] = {0.5, 0.5, 0.5, 1.0};    GLfloat MaterialDiffuse[] = {1.0, 1.0, 1.0, 1.0};    GLfloat MaterialSpecular[] = {1.0, 1.0, 1.0, 1.0};    GLfloat MaterialShininess[] = {50.0};    GLfloat AmbientLightPosition[] = {1.0, 1.0, 1.0, 0.0};    GLfloat LightAmbient[] = {0.5, 0.5, 0.5, 1.0};    glMaterialfv(GL_FRONT, GL_AMBIENT, MaterialAmbient);    glMaterialfv(GL_FRONT, GL_DIFFUSE, MaterialDiffuse);    glMaterialfv(GL_FRONT, GL_SPECULAR, MaterialSpecular);    glMaterialfv(GL_FRONT, GL_SHININESS, MaterialShininess);    glLightfv(GL_LIGHT0,GL_POSITION, AmbientLightPosition);    glLightModelfv(GL_LIGHT_MODEL_AMBIENT, LightAmbient);    glEnable(GL_LIGHTING);    glEnable(GL_LIGHT0);    glEnable(GL_COLOR_MATERIAL);    glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE);    glShadeModel(GL_SMOOTH);}//---------------------------------------------------------------------------void __fastcall TFormMain::SetupTextures(){    bitmap = new Graphics::TBitmap;    bitmap->LoadFromFile("Data/earth.bmp");    GLubyte bits[256][256][4];    for(int i = 0; i < 256; i++)    {    	for(int j = 0; j < 256; j++)        {            bits[j][0]= (GLbyte)GetRValue(bitmap->Canvas->Pixels[j]);            bits[j][1]= (GLbyte)GetGValue(bitmap->Canvas->Pixels[j]);            bits[j][2]= (GLbyte)GetBValue(bitmap->Canvas->Pixels[j]);            bits[j][3]= (GLbyte)255;        }    }    glPixelStorei(GL_UNPACK_ALIGNMENT, 4);    glGenTextures(1, &texture1);    glBindTexture(GL_TEXTURE_2D, texture1);    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, bits);  /*    bitmap->LoadFromFile("Data/earth.bmp");    for(int i = 0; i < 64; i++)    {    	for(int j = 0; j < 64; j++)        {            bits[j][0]= (GLbyte)GetRValue(bitmap->Canvas->Pixels[j]);            bits[j][1]= (GLbyte)GetGValue(bitmap->Canvas->Pixels[j]);            bits[j][2]= (GLbyte)GetBValue(bitmap->Canvas->Pixels[j]);            bits[j][3]= (GLbyte)255;        }    }    glPixelStorei(GL_UNPACK_ALIGNMENT, 4);    glGenTextures(1, &texture2);    glBindTexture(GL_TEXTURE_2D, texture2);    //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);    //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);    //glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST);    glTexImage2D(GL_TEXTURE_2D, 0, 3, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, bits);    bitmap->LoadFromFile("Data/earth.bmp");    for(int i = 0; i < 64; i++)    {    	for(int j = 0; j < 64; j++)        {            bits[j][0]= (GLbyte)GetRValue(bitmap->Canvas->Pixels[j]);            bits[j][1]= (GLbyte)GetGValue(bitmap->Canvas->Pixels[j]);            bits[j][2]= (GLbyte)GetBValue(bitmap->Canvas->Pixels[j]);            bits[j][3]= (GLbyte)255;        }    }    glPixelStorei(GL_UNPACK_ALIGNMENT, 4);    glGenTextures(1, &texture3);    glBindTexture(GL_TEXTURE_2D, texture3);    //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);   // glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);//    glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST);    glTexImage2D(GL_TEXTURE_2D, 0, 3, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, bits);    glEnable(GL_TEXTURE_2D);    //glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); */}//--------------------------------------------------------------------------//                      ASTRODYNAMICS//--------------------------------------------------------------------------void __fastcall TFormMain:: posvel(double T, double T0, double EL[9], double R[4], double PR[4]){	double GM=398600.64; //km^3*s^-2	double AR,VR,VN,P,EA;	double AKE,A,EC,AI,AM,V,U,SOM,COM,SI,CI,SU,CU; //ED;	AKE=sqrt(GM);	A=EL[0];	EC=EL[1];	AI=EL[2];       // A=20000,0;        EL[8]=AKE/(pow(A,1.5));//mean motion	AM=EL[8]*(T-T0)+EL[5];//	printf("AM %.15f \n",AM);        //ED=AM;	EA=KEPL(AM,EC);	EL[6]=EA;	V=2.0*atan((sqrt((1.0+EC)/(1.0-EC)))*tan(EA/2.0));        if(V<0) V=V+2*PI;	EL[7]=V;	U=V+EL[3];	AR=A*(1.0-EC*EC)/(1.0+EC*cos(V));    SOM=sin(EL[4]);	COM=cos(EL[4]);	SU=sin(U);	CU=cos(U);    SI=sin(AI);	CI=cos(AI);    R[0]=AR*(CU*COM-SU*SOM*CI);	R[1]=AR*(CU*SOM+SU*COM*CI);	R[2]=AR*SU*SI;	R[3]=AR;    P=A*(1.0-EC*EC);	VR=AKE*EC*sin(V)/sqrt(P);	VN=AKE*(1.0+EC*cos(V))/(sqrt(P));    PR[0]=R[0]*VR/AR+(-SU*COM-CU*SOM*CI)*VN;	PR[1]=R[1]*VR/AR+(-SU*SOM+CU*COM*CI)*VN;	PR[2]=R[2]*VR/AR+CU*SI*VN;	PR[3]=sqrt(PR[0]*PR[0]+PR[1]*PR[1]+PR[2]*PR[2]);       // fprintf(test, "%.10f %f.10\n",V*180/M_PI, PR[3]);}//--------------------------------------------------------------------------double KEPL(double AM, double EC){	double E1,ED;	E1=AM;L4:	ED=AM+EC*sin(E1);	if(sqrt(pow(ED-E1,2))>0.00000000000001)	{		E1=ED;		goto L4;	}	return ED;}//---------------------------------------------------------------------------double cross(double vec1[3],double vec2[3], double vec4[3]){	vec4[0]=vec1[1]*vec2[2]-vec1[2]*vec2[1];	vec4[1]=vec1[2]*vec2[0]-vec1[0]*vec2[2];	vec4[2]=vec1[0]*vec2[1]-vec1[1]*vec2[0];	return 0;}//---------------------------------------------------------------------------void __fastcall TFormMain:: elements(double vel[4], double pos[4], double el[9], double T0, double T){ double h[3],dlh,dlv,dlr,en, node, omega,EA,M; double PI=atan(1.0)*4.0; double GM=398600.64; //km^3*s^-2 double a,ec,ink,b,c,u,p,v; cross(pos,vel,h); dlh=lenght(h); dlv=lenght(vel); dlr=lenght(pos); en=pow(dlv,2)/2.0-GM/dlr; a=-GM/(2.0*en); el[0]=a; if(dlh*dlh/(GM*a)>=1.0) ec=el[1]; else ec=sqrt(1.0-dlh*dlh/(GM*a));// ec=sqrt(1.0-dlh*dlh/(GM*a)); el[1]=ec; ink=acos(h[2]/dlh); if (ink<0.0) ink=ink+PI; el[2]=ink; if(ink==0.0000) node=el[4]; else node=atan2(h[0],-h[1]); if(node<0.0) node=node+2*PI; el[4]=node; //if (ink==0.0) ink=0.0001; //else b=pos[2]/(sin(ink)); c=pos[0]*cos(node)+pos[1]*sin(node); u=atan2(b,c); if(ink==0.0000) u=0.0; if(u<0.0) u=u+2.0*PI; p=a*(1.0-pow(ec,2)); b=sqrt(p/GM)*scalar(vel,pos); c=p-dlr; v=atan2(b,c); if(v<0.0) v=v+2*PI; omega=u-v; if(ink==0.0000) omega=el[3]; if(omega<0.0) omega=omega+2*PI; el[3]=omega; el[8]=sqrt(GM)/(pow(a,1.5));//mean motion EA=2.0*atan(sqrt((1-ec)/(1+ec))*tan(v/2.0)); M=EA-ec*sin(EA); //M=el[5]+el[8]*(T-T0); if(M<0.0) M=M+2*PI;   	el[5]=M;}//---------------------------------------------------------------------------double lenght(double vec[3]){ double lenght; lenght=sqrt(pow(vec[0],2)+pow(vec[1],2)+pow(vec[2],2)); return lenght;}//---------------------------------------------------------------------------double scalar(double vec1[3],double vec2[3]){ double scalar; scalar=vec1[0]*vec2[0]+vec1[1]*vec2[1]+vec1[2]*vec2[2]; return scalar;}//---------------------------------------------------------------------------double *secular(double el[9], double wiek[3]){	double Re=6378.137,GM=398600.64;//km	double J2=-0.00108262668355;	double nm, ink, p, ec,aa, ksi;	double omegas,Ms,nodes;	ink=el[2];	ec=el[1];	aa=el[0];	p=aa*(1.0-pow(ec,2));	nm=sqrt(GM/(pow(aa,3)));	ksi=3*Re*Re*J2/(4*p*p);	//printf("ksi %.15f\n",ksi);	omegas=ksi*nm*(4-5*sin(ink)*sin(ink));	nodes=-2*ksi*nm*cos(ink);	Ms=ksi*nm*sqrt(1-ec*ec)*(2-3*sin(ink)*sin(ink));	wiek[0]=omegas;	wiek[1]=nodes;	wiek[2]=Ms;	return wiek;//	printf("secular %.15f %.15f %.15f\n",omegas, nodes, Ms); }//---------------------------------------------------------------------------double earthfix(double r[4], double rf[4], double t){//double PI=atan(1.0)*4.0;double teta0ecf=0,tetaecf=0;teta0ecf=green;//double teta=1.00273790926493*2.0*PI;tetaecf=teta0ecf+7.29211585530*pow(10,-5)*t;rf[0]=cos(tetaecf)*r[0]+sin(tetaecf)*r[1];rf[1]=-sin(tetaecf)*r[0]+cos(tetaecf)*r[1];rf[2]=r[2];return 0;}//----------------------------------------------------------------------------void __fastcall TFormMain::ECIframe1Click(TObject *Sender){ object=0;}//---------------------------------------------------------------------------void __fastcall TFormMain::ECIorbits1Click(TObject *Sender){object=1;}//---------------------------------------------------------------------------void __fastcall TFormMain::ECFFrame1Click(TObject *Sender){object=2;}//---------------------------------------------------------------------------void __fastcall TFormMain::ECFandTrajectory1Click(TObject *Sender){object=3;}//---------------------------------------------------------------------------void __fastcall TFormMain::GroundTrack1Click(TObject *Sender){object=4;}//---------------------------------------------------------------------------void __fastcall TFormMain::CreateNewConstelatio1Click(TObject *Sender){ Child->Width=350; Child->Height=600; Child->Visible=true; Child->Edit7->Text=IntToStr(num); Child->Edit1->Text=FloatToStr(sat[0].el[0]); Child->Edit2->Text=FloatToStr(sat[0].el[1]); Child->Edit3->Text=FloatToStr(sat[0].el[2]); Child->Edit4->Text=FloatToStr(sat[0].el[3]); Child->Edit5->Text=FloatToStr(sat[0].el[4]); Child->Edit6->Text=FloatToStr(sat[0].el[5]);}//---------------------------------------------------------------------------void __fastcall TFormMain::UpDate(){        int i;     //   double deltaOMEGA,        double deltaM;        int max;        if(Child->CheckBox5->Checked)        {                Child->CheckBox6->Enabled=FALSE;        }        else if(Child->CheckBox6->Checked)        {                Child->CheckBox5->Enabled=FALSE;        }        else if(!(Child->CheckBox5->Checked) && !(Child->CheckBox6->Checked))        {                Child->CheckBox6->Enabled=TRUE;                Child->CheckBox5->Enabled=TRUE;        }        if(Child->CheckBox1->Checked)        {                Child->CheckBox2->Enabled=FALSE;                Child->CheckBox3->Enabled=FALSE;                Child->CheckBox4->Enabled=FALSE;                Child->Edit12->Enabled=FALSE;        }        else if(Child->CheckBox2->Checked)        {                Child->Edit12->Enabled=TRUE;                Child->CheckBox1->Enabled=FALSE;                Child->CheckBox3->Enabled=FALSE;                Child->CheckBox4->Enabled=FALSE;        }        else if(Child->CheckBox3->Checked)        {                Child->CheckBox2->Enabled=FALSE;                Child->CheckBox1->Enabled=FALSE;                Child->CheckBox4->Enabled=FALSE;                Child->Edit12->Enabled=FALSE;        }        else if(Child->CheckBox4->Checked)        {                Child->CheckBox2->Enabled=FALSE;                Child->CheckBox3->Enabled=FALSE;                Child->CheckBox1->Enabled=FALSE;                Child->Edit12->Enabled=FALSE;        }        else if(                !(Child->CheckBox4->Checked) &&                !(Child->CheckBox3->Checked) &&                !(Child->CheckBox2->Checked) &&                !(Child->CheckBox1->Checked))        {                Child->CheckBox2->Enabled=TRUE;                Child->CheckBox3->Enabled=TRUE;                Child->CheckBox1->Enabled=TRUE;                Child->CheckBox4->Enabled=TRUE;                Child->Edit12->Enabled=TRUE;        }        if(Child->nowa)        {       T=0.0; T0=0.0;                yr=Child->Edit13->Text.ToDouble();                mo=Child->Edit14->Text.ToDouble();                d=Child->Edit15->Text.ToDouble();                h=Child->Edit16->Text.ToDouble();                m=Child->Edit17->Text.ToDouble();                s=Child->Edit18->Text.ToDouble();                JD=julian(yr, mo, d, h, m, s);                green=sidereal(JD,h);                if(Child->CheckBox5->Checked)                {                 FormMain->semi();                }                num=Child->Edit7->Text.ToInt();                sat[0].el[0]=Child->Edit1->Text.ToDouble();                sat[0].el[1]=Child->Edit2->Text.ToDouble();                if(sat[0].el[1]<=0) sat[0].el[1]=0,0001;                sat[0].el[2]=Child->Edit3->Text.ToDouble();                sat[0].el[3]=Child->Edit4->Text.ToDouble();                sat[0].el[4]=Child->Edit5->Text.ToDouble();                sat[0].el[5]=Child->Edit6->Text.ToDouble();                for(i=0;i<num;i++)                {                        sat.r=rand()%4;                        sat.g=rand()%2;                        sat.b=rand()%3;                }                for(i=1;i<num;i++)                {                        sat.el[5]=i*20*PI/180+sat[0].el[5];//loop*10*PI/180.0;//mean anomaly                        sat.el[2]=sat[0].el[2];//60*PI/180.0;//ink                        sat.el[4]=sat[0].el[4]+i*25*PI/180.0;//loop*15*PI/180.0;//node                        sat.el[0]=sat[0].el[0];//20000.0;//semimajor axis                        sat.el[1]=sat[0].el[1];//0.6; //eccentricity                        sat.el[3]=sat[0].el[3];//15*PI/180.0; // argument of perigee                }                if(Child->CheckBox1->Checked && Child->CheckBox1->Enabled)                {                        Fn=Child->Edit8->Text.ToInt();                        Fd=Child->Edit9->Text.ToInt();                        Np=Child->Edit10->Text.ToInt();                        Nd=Child->Edit11->Text.ToInt();                        num=Child->Edit7->Text.ToInt();                        sat[0].el[0]=Child->Edit1->Text.ToDouble();                        sat[0].el[1]=Child->Edit2->Text.ToDouble();                        if(sat[0].el[1]<=0) sat[0].el[1]=0,0001;                        sat[0].el[2]=Child->Edit3->Text.ToDouble();                        //deltaOMEGA=-2.0*PI*Fn/Fd;                        max=Fd*Nd;                        //if(max>1000) max=1000;                        if(num>max) num=max;                        Child->Edit7->Text=IntToStr(num);                        for(i=1;i<num;i++)                        {        sat.el[0]=Child->Edit1->Text.ToDouble();                                 sat.el[1]=Child->Edit2->Text.ToDouble();                                 sat.el[2]=Child->Edit3->Text.ToDouble();                                 sat.el[4]= sat[i-1].el[4]-2*PI*Fn/Fd;                                 sat.el[5]= sat[i-1].el[5]+2*PI*Fn/Fd*Np/Nd;                        }                        Child->nowa=FALSE;                }                else if(Child->CheckBox2->Checked && Child->CheckBox2->Enabled)                {                        dOMEGA=Child->Edit12->Text.ToDouble();                        Fn=Child->Edit8->Text.ToInt();                        Fd=Child->Edit9->Text.ToInt();                        Np=Child->Edit10->Text.ToInt();                        Nd=Child->Edit11->Text.ToInt();                        num=Fd+1;                        if(num>1000) num=1000;                        Child->Edit7->Text=IntToStr(num);                        for(i=1;i<num;i++)                        {                                sat.el[0]=Child->Edit1->Text.ToDouble();                                sat.el[1]=Child->Edit2->Text.ToDouble();                                sat.el[2]=Child->Edit3->Text.ToDouble();                                sat.el[4]= sat[i-1].el[4]-dOMEGA*Fn/Fd;                                //if(sat.el[4]>sat[0].el[4]+dOMEGA || sat.el[4]<-dOMEGA+sat[0].el[4])                                  // sat.el[4]=sat[0].el[4];                                sat.el[5]= sat[i-1].el[5]+dOMEGA*Fn/Fd*Np/Nd;                        }                        Child->nowa=FALSE;                }                 else if(Child->CheckBox3->Checked && Child->CheckBox3->Enabled)                {                          NonSym->Visible=TRUE;                }                if(Child->CheckBox4->Checked && Child->CheckBox4->Enabled)                {                         incom->Visible=TRUE;                }                Child->nowa=FALSE;        }        if(NonSym->zrobione)        {                double startOM;                double deltaOM[10];                Fn=Child->Edit8->Text.ToInt();                Fd=Child->Edit9->Text.ToInt();                Np=Child->Edit10->Text.ToInt();                Nd=Child->Edit11->Text.ToInt();                startOM=NonSym->Edit1->Text.ToDouble();                deltaOM[0]=NonSym->Edit2->Text.ToDouble();                deltaOM[1]=NonSym->Edit3->Text.ToDouble();                deltaOM[2]=NonSym->Edit4->Text.ToDouble();                deltaOM[3]=NonSym->Edit5->Text.ToDouble();                deltaOM[4]=NonSym->Edit6->Text.ToDouble();                deltaOM[5]=NonSym->Edit7->Text.ToDouble();                deltaOM[6]=NonSym->Edit8->Text.ToDouble();                deltaOM[7]=NonSym->Edit9->Text.ToDouble();                deltaOM[8]=NonSym->Edit10->Text.ToDouble();                if(num>10) num=10;                Child->Edit7->Text=IntToStr(num);                sat[0].el[5]==-1.0*startOM*Nd/Np;                sat[0].el[4]=startOM;                for(loop=1;loop<num;loop++)                {                 sat[loop].el[4]=sat[loop-1].el[4]-deltaOM[loop-1];                 deltaM=-1.0*deltaOM[loop-1]*Nd/Np;                 sat[loop].el[5]= sat[loop-1].el[5]+deltaM;                }                T=0.0; T0=0.0;                NonSym->Visible=FALSE;          }        if(incom->yes)        {                int j,i,k=0,x=0;                int rem=0;                int which=0;                rem=0;                rem=incom->Edit1->Text.ToInt();                for(j=0;j<100;j++)                incom->remove[j]=0;                for(j=0;j<rem;j++)                incom->remove[j]=incom->Memo1->Lines->Strings[j].ToInt();                while(k<rem)                {                        for(j=0;j<rem;j++)                        {                                if(incom->remove[j]>x)                                {                                        x=incom->remove[j];                                        which=j;                                }                        }                        if(x>-1)                        {                                sat[x].x=sat[num-1].x;                                sat[x].y=sat[num-1].y;                                sat[x].z=sat[num-1].z;                                for(i=0;i<9;i++)                                sat[x].el=sat[num-1].el;                                x=0;                        }                        k++;                        incom->remove[which]=-1;                        num--;                 }                Child->Edit7->Text=IntToStr(num);                incom->Memo1->Clear();                incom->yes=FALSE;        }   Child->nowa=FALSE;   NonSym->zrobione=FALSE;}void __fastcall TFormMain::Exit1Click(TObject *Sender){ Application->Terminate();}//---------------------------------------------------------------------------void __fastcall TFormMain::SaveConstellationas1Click(TObject *Sender){ int one, two, three, flower;  if(Child->CheckBox5->Checked) flower=1; else flower=0;  if(Child->CheckBox1->Checked) one=1; else one=0;  if(Child->CheckBox2->Checked) two=1; else two=0;  if(Child->CheckBox3->Checked) three=1; else three=0;  if(!SaveDialog1->Execute()) return;  String Name=SaveDialog1->FileName;  if(SaveDialog1->FileName!="")  {   ofstream Students(SaveDialog1->FileName.c_str(), ios::out);   Students <<flower<<"\n"<<num<<"\n"<<(FloatToStr(sat[0].el[0])).c_str()<<"\n"   <<(FloatToStr(sat[0].el[1])).c_str()<<"\n"   <<(FloatToStr(sat[0].el[2])).c_str()<<"\n"   <<(FloatToStr(sat[0].el[3])).c_str()<<"\n"   <<(FloatToStr(sat[0].el[4])).c_str()<<"\n"   <<(FloatToStr(sat[0].el[5])).c_str()<<"\n"   <<one<<"\n"<<two<<"\n"<<three<<"\n"   <<Fn<<"\n"<<Fd<<"\n"<<Np<<"\n"<<Nd<<"\n"   <<(FloatToStr(dOMEGA)).c_str();  }}//---------------------------------------------------------------------------void __fastcall TFormMain::OpenConstellation1Click(TObject *Sender){  int k=0;  if(!OpenDialog1->Execute()) return;    String Name=OpenDialog1->FileName;    std::ifstream is(Name.c_str()); if(!is.is_open()) return;    std::string s;    while(!is.eof())    {     std::getline(is,s);     String S=s.c_str(); // convert back to Borland AnsiString     if(k==0) //check if it is flower constellation        {          if(S.ToInt()==1) //flower constellation?//yes          {                Child->CheckBox5->Checked=true;                Child->CheckBox6->Checked=false;           }           else  //no           {                Child->CheckBox6->Checked=true;                Child->CheckBox5->Checked=false;           }        }        if(k==1) //load number of satellites        {                num=S.ToInt();                Child->Edit7->Text=S;        }     if(Child->CheckBox5->Checked)     {        if(k==2) //load semi-major axis        {                sat[0].el[0]=S.ToDouble();                Child->Edit1->Text=S;        }        if(k==3) //load eccentricity        {                sat[0].el[1]=S.ToDouble();                Child->Edit2->Text=S;        }        if(k==4) //load inclination        {                sat[0].el[2]=S.ToDouble();                Child->Edit3->Text=S;        }        if(k==5)        {                sat[0].el[3]=S.ToDouble();                Child->Edit4->Text=S;        }        if(k==6)        {                sat[0].el[4]=S.ToDouble();                Child->Edit5->Text=S;        }        if(k==7)        {                sat[0].el[5]=S.ToDouble();                Child->Edit6->Text=S;        }        if(k==8)        {                if(S.ToInt()==1)                {                        Child->CheckBox1->Checked=true;                        Child->CheckBox1->Enabled=true;                        Child->CheckBox2->Checked=false;                        Child->CheckBox3->Checked=false;                        Child->CheckBox4->Checked=false;                }        }      if(k==9)      {        if(S.ToInt()==1)          {                Child->CheckBox2->Checked=true;                Child->CheckBox2->Enabled=true;                Child->CheckBox1->Checked=false;                Child->CheckBox3->Checked=false;                Child->CheckBox4->Checked=false;          }        }      if(k==10)      {          if(S.ToInt()==1)          {                Child->CheckBox3->Checked=true;                Child->CheckBox3->Enabled=true;                Child->CheckBox1->Checked=false;                Child->CheckBox2->Checked=false;                Child->CheckBox4->Checked=false;          }      }      if(k==11)      {        Fn=S.ToInt();        Child->Edit8->Text=S;      }      if(k==12)      {        Fd=S.ToInt();        Child->Edit9->Text=S;      }      if(k==13)      {        Np=S.ToInt();        Child->Edit10->Text=S;      }      if(k==14)      {        Nd=S.ToInt();        Child->Edit11->Text=S;      }      if(k==15)      {        dOMEGA=S.ToDouble();        Child->Edit12->Text=S;      }  }  if(Child->CheckBox6->Checked)  {      //int l=0;      if(k>15 && k<=15+num)      {       sat[k-15].el[0]=S.ToDouble();       Child->Edit1->Text=S;      }      if(k>15+num && k<=15+2*num)      {       sat[k-num-15].el[1]=S.ToDouble();       Child->Edit2->Text=S;      }      if(k>15+2*num && k<=15+3*num)      {       sat[k-2*num-15].el[2]=S.ToDouble();       Child->Edit3->Text=S;      }      if(k>15+3*num && k<=15+4*num)      {       sat[k-3*num-15].el[3]=S.ToDouble();       Child->Edit4->Text=S;      }      if(k>15+4*num && k<=15+5*num)      {       sat[k-4*num-15].el[4]=S.ToDouble();       Child->Edit5->Text=S;      }      if(k>15+5*num && k<=15+6*num)      {       sat[k-5*num-15].el[5]=S.ToDouble();       Child->Edit6->Text=S;      }      Child->nowa=false;  }     k++;     object=0;    }   if(Child->CheckBox5->Checked)   Child->nowa=true;}//---------------------------------------------------------------------------void __fastcall TFormMain::semi(void){  double rotz;				// earth rotation  double ksi;										//  double J2;				// J2  double Rz;								// eart radius  double GM;								// gravitational constant  double Nd;  int Np, i;  double a, a0 ,p, hp, ink, n, ec, roznica;  a0=Child->Edit1->Text.ToDouble();  ec=Child->Edit2->Text.ToDouble();  ink=Child->Edit3->Text.ToDouble();  Np=Child->Edit10->Text.ToInt();  Nd=Child->Edit11->Text.ToInt();  //constants  rotz=7.29211585530*pow(10.0,-5.0);  J2=-1.08262668355*pow(10.0,-3.0);  Rz=6378.137;  GM=398600.0;  hp=a0-Rz;  roznica=1.0;  while(sqrt(pow(roznica,2))>0.0000000000000001)  {      hp=a0*(1-ec);      ec=-1*hp/a0+1;      p=a0*(1.0-ec*ec);      n=sqrt(GM/pow(a0,3.0));      ksi=3.0*Rz*Rz*J2/(4.0*p*p);      a=pow(GM,1.0/3.0)*pow((pow((1.0/rotz*Nd/Np*pow((1.0+2.0*ksi*n/rotz*cos(ink)),-1.0)*(1.0+ksi*(4.0+2.0*sqrt(1.0-ec*ec)-(5.0+3.0*sqrt(1.0-ec*ec))*sin(ink)*sin(ink)))),2.0)),1.0/3.0);      roznica=a-a0;      a0=a;  }  Child->Edit1->Text=FloatToStr(a);  sat[0].el[0]=a;  Child->repeat=2*PI/rotz*Nd/Np*pow((1.0+2.0*ksi*n/rotz*cos(ink)),-1.0)*(1.0+ksi*(4.0+2.0*sqrt(1.0-ec*ec)-(5.0+3.0*sqrt(1.0-ec*ec))*sin(ink)*sin(ink)));}void groundtrack(double r[4], double tetaGMST, double phi, double lambda){ double rsat,a,b; double Re=6378.137; double EE,alpha,F,P,Q,D,ni,G,t; double ec=0.081819221456; rsat=sqrt(r[0]*r[0]+r[1]*r[1]); a=Re; if(r[2]<0) b=-6356.75160056; else if(r[2]>0) b=6356.75160056; else b=0; EE=(b*r[2]-(a*a-b*b))/(a*rsat); alpha=atan2(r[1]/rsat,r[0]/rsat); lambda=alpha-tetaGMST;while(lambda<0.0) lambda=lambda+2.0*PI;// if(lambda<0.0) goto G1;while(lambda>2.0*PI) lambda=lambda-2.0*PI; //if(lambda>2.0*PI) //goto G2; F=(b*r[2]+(a*a-b*b))/(a*rsat); P=4.0*(EE*F+1)/3.0; Q=2.0*(EE*EE-F*F); D=pow(P,3.0)+Q*Q; if(D>0) ni=pow((sqrt(D)-Q),(1.0/3.0))-pow((sqrt(D)+Q),(1.0/3.0)); if(D<0) ni=2*sqrt(-P)*cos(1.0/3.0*pow(cos(Q/(P*sqrt(-P))),-1.0)); else ni=0; G=0.5*(sqrt(EE*EE+ni)+EE); t=sqrt(G*G+(F-ni*G)/(2.0*G-EE))-G; phi=atan(a*(1.0-t*t)/(2.0*b*t)); phi=atan((1-ec*ec)*tan(phi));        /*G3: if(phi<-PI/2.0) phi=phi+PI; if(phi<-PI/2.0) goto G3;G4: if(phi>PI/2.0) phi=phi-PI; if(phi>PI/2.0) goto G4;       */  //fprintf(test,"phi=%f lambda=%f\n",phi*180.0/PI,lambda*180.0/PI);}//----------------------------------------------------------------------------double __fastcall TFormMain:: julian(double yr, double mo, double d, double h, double min, double s){    double juliand;    double one;    one=7.0*(yr+int((mo+9.0)/12.0))/4.0;    juliand=367.0*yr-int(one)+int(275*mo/9.0)+d+1721013.5+((s/60.0+min)/(60.0)+h)/(24.0);    return juliand;}//-----------------------------------------------------------------------------bool __fastcall TFormMain:: shadow(double rsat[3], double JD){   double TUT1=0;    TUT1=(JD-2451545.0)/(36525.0);    double TTDB, Lsun, Msun, Lecl;    double rs, epsilon, rsun[3];    Lsun=280.460+36000.770*TUT1;    while(Lsun<360.0)    Lsun=Lsun+360.0;    while(Lsun>360)    Lsun=Lsun-360;    TTDB=TUT1;    Msun=357.5277233+35999.05034*TTDB;    while(Msun<360.0)    Msun=Msun+360.0;    while(Msun>360)    Msun=Msun-360;    Lecl=Lsun+1.914666471*sin(Msun*M_PI/180.0)+0.019994643*sin(2.0*Msun*M_PI/180.0);    rs=1.000140612-0.016708617*cos(Msun*M_PI/180.0)-0.000139589*cos(2.0*Msun*M_PI/180.0);    epsilon=23.439291-0.0130042*TTDB;    double AU=149597870.691;    rsun[0]=rs*cos(Lecl*M_PI/180)*AU;    rsun[1]=rs*cos(epsilon*M_PI/180)*sin(Lecl*M_PI/180)*AU;    rsun[2]=rs*sin(epsilon*M_PI/180)*sin(Lecl*M_PI/180)*AU;    double deltas, alphas, a1,a2;    deltas=asin(sin(epsilon*M_PI/180.0)*sin(Lecl*M_PI/180.0));    a1=cos(epsilon*M_PI/180.0)*sin(Lecl*M_PI/180.0)/(cos(deltas));    a2=cos(Lecl*M_PI/180.0)/(cos(deltas));    alphas=atan2(a1,a2);    double z;    double Rz=6378.137;    double ksi;    double horiz, vert;    double pen, alphapen, umb;    bool umbra=false, preumbra=false;    alphapen=0.26900424*M_PI/180.0;    double alphaumb=0.26411888*M_PI/180.0;    z=scalar(rsun,rsat);    if(z<0.0)    {             ksi=acos(z/(lenght(rsun)*lenght(rsat)));             horiz=lenght(rsat)*cos(ksi);             vert=lenght(rsat)*sin(ksi);             pen=Rz+tan(alphapen)*horiz;             if(vert<=pen)             {               preumbra=true;               umb=Rz-tan(alphaumb)*horiz;               if(vert<=umb)               {                   umbra=true;               }             }    }    if(preumbra || umbra)     return true;    else     return false;}//----------------------------------------------------------------------------double sidereal(double JD, double HG){        double JD0,D,D0,GST,TG;	//julian date of previous midnight	if((JD-int(JD))>0.5)	JD0=int(JD)+0.5;	else	JD0=int(JD)-0.5;	//number of days and fraction from 2000 January	D=JD-2451545.0;	D0=JD0-2451545.0;	TG = D/36525;	//greenwich sidereal time in hours:	GST = 6.697374558+0.06570982441908*D0+1.00273790935*HG+0.000026*TG*TG;	while(GST>2*M_PI)	GST=GST-2*M_PI;	while(GST<2*M_PI)	GST=GST+2*M_PI;        return GST;}//------------------------------------------------------------------------bool checkshadow(double rsat[3], double JD, double T){      bool cien,JDn;       double dsh,hsh,minsh,ssh;       double dni, godz, minuty, sekundy;       dni=floor(T/(24.0*3600.0));       godz=floor((T-dni*(24.0*3600.0))/3600.0);       minuty=floor(((T-dni*(24.0*3600.0))-godz*3600.0)/60.0);       sekundy=floor((((T-dni*(24.0*3600.0))-godz*3600.0)-minuty*60.0));       dsh=d+dni;       hsh=h+godz;       minsh=m+minuty;       ssh=s+sekundy;        JDn=FormMain->julian(yr,mo,dsh,hsh,minsh,ssh);        cien=FormMain->shadow(rsat,JDn);        return cien;}//----------------------------------------------------------------------void cieniuj(double JD, double T){        double polsat[3];        int p;        for(p=0;p<num;p++)        {                polsat[0]=sat.x;                polsat[1]=sat.y;                polsat[2]=sat.z;                if(checkshadow(polsat,JD,T))                {        /*                 sat.r=0.2;                 sat.g=0.2;                 sat.b=0.2;*/                }                else                {                 sat.r=sat.rs;                 sat.g=sat.gs;                 sat.b=sat.bs;                }        }}void __fastcall TFormMain::Perturbation1Click(TObject *Sender){pert->Visible=true;}//---------------------------------------------------------------------------

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