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Gamemonkey's feedback pls

Started by KYjanelle Mar 7, 2007 at 7:33 PM 4 replies 1.3k views
Original Post
KYjanelle
KYjanelle
Hi there, I am trying to implement gamemonkey scripting into a Game engine on my next project. I have did a little bit of basic Lua before. Since I am assigned to look into GameMonkey, I find GameMonkey isn't popular in the sense that there is no good Binding example around other than the 2 tutorial in GameDev. Should I continue to look at GameMonkey or look for other scripting sources? I personally feel Lua is much harder than GameMonkey, but there is more tutorial about Lua than gameMonkey. I need a second opinion. Thanks
ConorH
ConorH
There are a few GM tuts around, I got some links from GM's site (somedude.net/gamemonkey). There is also a GmBind util on sourceforge I beleive, its currently unsupported, but still works.

Ahnfelt
Ahnfelt
What's hard about Lua? The bindings?
KYjanelle
KYjanelle
My leader advises me Lua is much more harder and complexed. So Gamemonkey is the best choice. But I feel Lua look more higher level than GameMonkey. I have spend 2 weeks on Gamemonkey, manage to figure out how to integrate in my engine but encounter some memory leak which i have yet to find. Hope that will not be big problem in the long run.

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