Original Post
Hi there, I am trying to implement gamemonkey scripting into a Game engine on my next project. I have did a little bit of basic Lua before. Since I am assigned to look into GameMonkey, I find GameMonkey isn't popular in the sense that there is no good Binding example around other than the 2 tutorial in GameDev. Should I continue to look at GameMonkey or look for other scripting sources? I personally feel Lua is much harder than GameMonkey, but there is more tutorial about Lua than gameMonkey. I need a second opinion. Thanks