Original Post
Hello everyone, I've been programming in C++ for a long time making Console apps such as Guess a number, Text RPG's with a ton of systems I made (Lv, Hp, Shop, Map, ect...) but I'm stuck on how to move forward in C++. My goal is to get into 2D Programming so I can make a Maze game very much like Pac Man but I'm stuck on where to go. I know my options are: - SDL - Direct X - OpenGL - Allegro I'm not sure what would be easier for someone who has never done win32 graphics programming. I've had a habit to make everything myself from scratch so using someone else’s game engine isn't something I looking to do right now and for a 2D game I don't think there is any point in paying money for any game engine unless I go with 3D later on. Right now I'm looking to start small and build my skill levels up as I progress in Game Programming.