Original Post
Hey all :] I have been programming in OpenGL for a little while now but have been pondering a question for a while. I have often made object via the glVertex3f() but recently in one of my OpenGL books I saw this: glPushMatrix(); [use of glVertex3f() function] glPopMatrix(); I understand martrices and how they work, but do I really need to include the first and third line? I commented them out and it works fine. Any benefits of using glPushMartrix() and glPopMatrix()? Thanks all, John