Original Post
Does anyone know how I can make the camera rotate around a point in the scene? Let me explain a little better: I have a plane in my scene that can be translated, zoomed and rotated. At first, I was apllying the transformations in this order: Translate (pan and zoom), Rotate in the X axis and Rotate in the Z axis. The result wasn't bad, but the plane rotates around it's center. So if I am focusing at, say, one of it's corners, when I rotate, I loose the focus on the corner and have to pan to get it back... and that can be very inconvenient. So, I was trying to find out a way that, when I rotate, the camera would orbit araund the point of the scene I'm focusing. But I'm having a lot of problems with that. Can someone help me out?