Original Post
I'm working on a project and Im using full screen mode with awt/swing. The problem is that in Linux and VISTA the display mode can not be set, it ALWAYS uses the current display mode instead. I of course assumed that it would only allow switching to modes available in my xorg.conf but I am unable to even use those. Even in VISTA this operation fails. I am even using the example from Dave Brackeen's book "Developing Games in Java" Ch 02 'FullScreenTest.java' Another thing I am wanting to do is adjust for widescreen displays as they are very common now. Instead of pixel streching, does anyone have any suggestions on how to cope with fullscreen wide displays when a game is designed for a 4:3 display? Incidentally this is all 2D, with 3D the widescreen would be easier to deal with.