Original Post
Hi, i´m currently writing a 3D editor for my FPS shooter, using C# .NET. Now i came across a situation which seems to be difficult to solve. I want to change the status text of the status bar, which is inside my mdi form. But the problem is, the object that needs to change the status text, has no access to the status bar instance. Is there a smart solution to communicate between objects in C# .NET? I could just use a global variable for the status bar, but i want to avoid scrambling code and bad maintenance. Would be nice if someone could give me some advises and suggestions of how to solve this dilemma thanks Gamma_strahler