game customizable for player
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
What do you want to focus your time on: Fighting - Puzzles
What is your gender:
What is your favorite color:
Or it can take more of an Ultima IV or Daggerfall Approach:
You see a beggar steal a purse from a wealthy merchant... Do you let the merchant know, or say nothing?
What sort of activities did you do as a child?
etc.
OR when they think of something else, they can just update a script, and the module will ask the question.
Might defeat the purpose somewhat, but a script is easier to update than code, and would provide a lot more flexibility than hardcoded questions.
pwd
---
What makes you think I''m not going to like a goatse pic on my window? - nes8bit
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
"What is your favorite color?" - possibly have swappable colors on certain objects - or affect the color of the players clothing. (although actually affecting the environment would be cooler).
The Ultima IV pregame quiz has got to be one of the coolest I''ve ever seen. Something along those lines, but a little more subtle would be excellent.
Asking for a little history of the character, whether it has any effect or not, would also be interesting... Again, encouraging the player to make up their own stories
---
Ok, one more...
"Is the glass half empty, or half full?" - this could have several implications - if the engine has the capacity, it could be interesting to allow for a high or low fantasy game. Or perhaps just a global "luck" modifier - a small modifier, either positive or negative on all random numbers generated. Could also affect the overall brightness...
pwd
---
What makes you think I''m not going to like a goatse pic on my window? - nes8bit
I really can''t see how you can make a tool that''s useful to more than 1 game...
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
For example you fire up your latest RPG and see yourself, right there already configured to look like you. If you set other variables you could set race preferences for fantasy games (ie 1 elf, 2 Ork, 3 dwarf) so if the game played elfs you would already be one. (this would obviously change some attributes skin tone, pointy ears etc.) Depending on how you stored it, it could work with 2D games, racing sims everything.
You Like?
As Mr Cup always says,
''''I pretend to work. They pretend to pay me.''''
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
The one thing the Ultima method has, is that if you answer what *you* would really do, you end up playing as yourself (kinda)... which is something that is not necessarily fun, sometimes. After all, some people like to play someone totally different. Personally I dont, but hey ! I would not be designing just for me, would I
My idea for you sunandshadow, would be to go and grab some books on personality tests, quizs, this kind of stuff where you categorize people. The point not being whether those tests are valid, relevant useful in Real Life, but rather because they will give you the kind of parameters you are looking for.
My personal choice goes towards astrology, because my experience of it has been extremely positive to analyze people, to understand behaviour of others, to explain my own behaviour, even stuff like my favourite colours or the styles of music, the profession I have reached after going one way, then another, etc etc.
If you are able to draw parallels, even far stretched, I think this kind of stuff would be extremely helpful in what you are trying to achieve, for at least, I think it''s exactly what would help you.
If you are interested, I have a few links on this kind of things (not just astrology).
youpla :-P
Sancte Isidore ora pro nobis !