Original Post
Hi all, First of all, I want to say that I am new to DirectX and right now understanding its basic. Currently, I am facing a problem regarding setting up a projection matrix using D3DXMatrixPerspectiveLH. Here, I am unable to understand the width and height parameters. My question is that whether width and height parameters are screen width and height or are they just camera space width and height. If they are camera space width and height, how they will be calculated. Thank you.